Using “Goals” vs “Screen Time” to Track Student Progress

With the advent of apps used both inside and outside of the classroom, comes the need to track student learning, or how much time students spend on these apps and devices towards learning. Below we explain why "goals" is the metric we suggest you use instead of "screen time" to spur students on to mastery!

Excite Learning with a Class Rewards System

At school I run a gamified classroom, where students earn mission points (MPEs) for quests (assignments) they complete. I extend this framework to our ScootPad rewards by allowing students to purchase mission points with ScootPad coins.  For every 50 coins students earn on ScootPad, they can purchase 1 Mission Point, which can be earned by... Continue Reading →

Motivating Learning with the Class Leaderboard

With all the expectations and requirements teachers are under, is it any wonder that creativity around engaging learning can sometimes go out the window? Especially in the spring when testing season hits! I know my kids (and I!) are all pretty tested out right now, even though there are still a number of testing windows... Continue Reading →

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